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Fight-It team gaming closed beta

Amelia Whitehart 0

Fight-it is an online gaming platform which aims to motivate and challenge users to become better gamers by taking them through over 500+ different fascinating, exciting, and action-packed challenges.

Solve our different challenges and earn Points. Create a group and let them earn from your challenges too. Your duels and challenges is controlled personal. Trade your earned points in our shop for awesome prices. Our challenges are designed to fill gamers of the world with joy and wonder through challenging entertainment. You can accumulate points by solving these challenges.

Once a group is created, every member immediately receives an extra 10% points which will be included in the group bank, which is awesome for clans where users are able to farm/grind out points for their clans! The leader of the group is allowed to trade these points in the shop for special group rewards. Choose your group wisely, as you can only belong to one group! Read more about Fight-It Challenge your gaming skill.

Other games news: While VR is still a new medium, its rules yet to be solidified, there’s an awful lot of received wisdom in developer talks and on design forums that boils down to this: keep it small. Overscoping is a common pitfall even in regular PC game development, and it becomes a far more pertinent issue in VR, where performance is paramount.

With that headset on, a low frame rate isn’t just an annoyance – it’s a cause of severe nausea, effectively damning any game under 90fps to the unplayable pile. That’s one of the reasons so many VR games are confined to single rooms or tight arenas. Stuffing your world with enemies and particle effects is asking for trouble, and that’s exactly what HELM Systems, developer of The SoulKeeper VR, has been asking for.

Deadpool may be known for its meta-humor but Captain Marvel apparently knows how to poke fun at itself too. A promotional site for the upcoming Marvel cinematic universe film authentically models itself after the terrible websites that populated the earliest days of the World Wide Web.

The Captain Marvel site has it all: star wallpaper, animated gifs, rainbow Comic Sans, barely legible red-on-green font, and a non-functional guestbook. The gag will look familiar to those who saw the Internet stumble awkwardly into its current sleek and polished form. To those youngsters who don’t remember this era: yes, it really was like this.

For all of its silliness, the site does function too. It hosts the trailer, a brief explanation of Captain Marvel and the Kree, and a link to buy tickets. A pop-up image even lets you get in on the fun of punching an old lady.

Developer Respawn believed that it was “putting a lot on the line” with the surprise launch of Apex Legends, but it looks like the decision was the right one: just three days after launch, the game has reached 10 million players. Fortnite, in comparison, took two weeks to hit the same milestone.

“We knew it would be risky to take the franchise in this direction, to go free to play, and do a surprise launch,” Respawn CEO Vince Zampella wrote in a blog post. “But we fell in love with Apex Legends and wanted, needed, other people to play it, too.” In addition to the overall player count, the developer also says that Apex has already reached 1 million concurrent players.